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kave

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PostSubject: flamethrower!   Tue Sep 07, 2010 4:38 am

Hey! Can somebody make flamethrower effect in particle editor? Very Happy
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Shotgunguy49

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PostSubject: Re: flamethrower!   Tue Sep 07, 2010 11:34 am

Hmm, I'm not that great with the particle editor, but I'd like to give it a try.
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Shotgunguy49

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PostSubject: Re: flamethrower!   Tue Sep 07, 2010 3:49 pm

And then particle effects.


Shamelessly stolen from TF2, the particles' textures were redirected to HL2 textures.
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someone3333
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PostSubject: Re: flamethrower!   Tue Sep 07, 2010 3:52 pm

I think I have a model stashed away that would be perfect for this.
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Crash15

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PostSubject: Re: flamethrower!   Tue Sep 07, 2010 5:40 pm

someone3333 wrote:
I think I have a model stashed away that would be perfect for this.
YES. FIND THE MODEL NOW. Then we can do this all day long. Cremator uhm
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someone3333
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PostSubject: Re: flamethrower!   Tue Sep 07, 2010 8:13 pm

Crash15 wrote:
someone3333 wrote:
I think I have a model stashed away that would be perfect for this.
YES. FIND THE MODEL NOW. Then we can do this all day long. Cremator uhm

Ok then.
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TheNewCity

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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 3:08 am

Nice job, SGG! Looks great!

But uh... Sean... they're not looking for a flamethrower model.
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someone3333
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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 3:25 am

I know they are not, But I have one anyway.
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katatonic717
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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 4:10 am

you know that a flamethrower can go at-least 100ft right?

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someone3333
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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 4:38 am

katatonic717 wrote:
you know that a flamethrower can go at-least 100ft right?


Flamethrowers are Scary - Awesome, Enough said.
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katatonic717
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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 1:19 pm

someone3333 wrote:
katatonic717 wrote:
you know that a flamethrower can go at-least 100ft right?


Flamethrowers are Scary - Awesome, Enough said.

well I'm just saying because, EVERY FLAMETHROWER IN A VIDEO GAME EVER
goes like 10 ft
in real life they go for quite a ways
I know know Video game logic > Real world logic

but its nice to make things realistic now and agian
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TheNewCity

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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 1:49 pm

katatonic717 wrote:
someone3333 wrote:
katatonic717 wrote:
you know that a flamethrower can go at-least 100ft right?


Flamethrowers are Scary - Awesome, Enough said.

well I'm just saying because, EVERY FLAMETHROWER IN A VIDEO GAME EVER
goes like 10 ft
in real life they go for quite a ways
I know know Video game logic > Real world logic

but its nice to make things realistic now and agian

No one fucking cares.

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katatonic717
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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 2:11 pm

you know that the immolator shot ACID right?

it wasnt a flame thrower

UNLESS your planning on like making the rebels spawn with flamethrowers and the combine have immolators
that'd be cool
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Shotgunguy49

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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 2:13 pm

and then chatlogs
Quote :
3:59 PM - Shotgunguy49: 100 ft
3:59 PM - Shotgunguy49: goddam
3:59 PM - Shotgunguy49: fuck that
3:59 PM - Shotgunguy49: it would be OP
3:59 PM - TimeControlTiger: they really do
3:59 PM - TimeControlTiger: in rl
3:59 PM - Shotgunguy49: don't give a shit
3:59 PM - Shotgunguy49: think about this
3:59 PM - TimeControlTiger: Smod did it
4:00 PM - Shotgunguy49: give pyro a flamethrower that reached 100ft
4:00 PM - TimeControlTiger: yeah yeah yeah
4:00 PM - Shotgunguy49: everyone would rage and nobody would play the game
4:00 PM - Shotgunguy49: this is a multiplayer mod, mind you
4:01 PM - Shotgunguy49: the maps aren't really that big to begin with
4:01 PM - Shotgunguy49: if we boosted the flame length, it would be a clusterfuck
4:01 PM - TimeControlTiger: YEAH I KNOW GAWD
4:01 PM - TimeControlTiger: THEN CUT TE DAMN THING!
4:01 PM - Shotgunguy49: no
4:02 PM - TimeControlTiger: srsly no flamethrowers in the beta to my knowledge
4:02 PM - Shotgunguy49: just make it short range lol
4:02 PM - Shotgunguy49: immolator, even though it's NOT a flamethrower
4:02 PM - TimeControlTiger: it's a "ACID thrower"
4:02 PM - Shotgunguy49: that's why I'm asking Kave what it's for
4:02 PM - Shotgunguy49: if it is, i'm not giving it to him
4:02 PM - TimeControlTiger: the particles should be green and go downwards like a hose
4:02 PM - Shotgunguy49: I'm just going to make an acid particle
4:03 PM - TimeControlTiger: make it go downwards when shot
4:03 PM - Shotgunguy49: i know
4:03 PM - TimeControlTiger: like a liquid
4:03 PM - Shotgunguy49: I KNOW fsagasgdsag
4:03 PM - Shotgunguy49: http://images4.wikia.nocookie.net/__cb20091221170534/half-life/en/images/5/53/Immolator_testmap2.jpg
4:03 PM - Shotgunguy49: that will be a bit hard to make...
4:04 PM - TimeControlTiger: it did that
4:04 PM - TimeControlTiger: but it was an early WIP
4:04 PM - TimeControlTiger: VERY early
4:04 PM - Shotgunguy49: yeah
4:04 PM - Shotgunguy49: no particles in source lololololololo\
4:04 PM - TimeControlTiger: XD
4:05 PM - TimeControlTiger: hey how do server side models work?
4:05 PM - Shotgunguy49: what if we added the flamethrower AND the immolator?
4:05 PM - TimeControlTiger: nah
4:05 PM - TimeControlTiger: too similar
4:05 PM - Shotgunguy49: Romka just made a REALLY nice flamethrower model
4:05 PM - TimeControlTiger: yeah but
4:05 PM - Shotgunguy49: perfect fit too
4:05 PM - TimeControlTiger: too similar
4:05 PM - TimeControlTiger: =\
4:05 PM - TimeControlTiger: would be redundant
4:06 PM - Shotgunguy49: http://www.facepunch.com/showpost.php?p=24674112&postcount=2371
4:06 PM - Shotgunguy49: Romka is a bamf
4:06 PM - TimeControlTiger: holy bawl sack
4:06 PM - Shotgunguy49: told you
4:06 PM - TimeControlTiger: you know
4:06 PM - TimeControlTiger: I HAVE AN IDEA
4:07 PM - TimeControlTiger: have the rebels have flame throwers
4:07 PM - TimeControlTiger: and combine have immolators
4:07 PM - Shotgunguy49: yes
4:07 PM - Shotgunguy49: "Still WIP, so it lacks form and detail, though I'm gonna keep the blocky base. "
4:07 PM - Shotgunguy49: whut
4:07 PM - TimeControlTiger: blocky???
4:07 PM - TimeControlTiger: looks very smooth to me
4:07 PM - Shotgunguy49: looks high poly to me
4:07 PM - Shotgunguy49: also
4:07 PM - Shotgunguy49: "It was to function similarly to the human-designed flamethrower except that its plasma or burning liquid also possessed corrosive properties, allowing it to nearly "eat away" organic matter. "
4:08 PM - Shotgunguy49: "It was to function similarly to the human-designed flamethrower"
4:08 PM - Shotgunguy49: "human-designed flamethrower"
4:08 PM - Shotgunguy49: humans get flammenwerfer
4:08 PM - Shotgunguy49: combine get immolator
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kgprodigalist

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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 2:38 pm

butt hurt much?

Stolen from Love Tub
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TheNewCity

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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 2:42 pm

It's Cave's project.

He can do what he damn well pleases.
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kgprodigalist

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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 2:43 pm

TheNewCity wrote:
It's Cave's project.

He can do what he damn well pleases.


i ment @kat
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TheNewCity

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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 3:00 pm

kgprodigalist wrote:
TheNewCity wrote:
It's Cave's project.

He can do what he damn well pleases.


i ment @kat

That's what I meant too.
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katatonic717
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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 3:06 pm

kgprodigalist wrote:
butt hurt much?

Stolen from Love Tub

confused what the hell are you even trying to convey?
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HAL 9000
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PostSubject: Re: flamethrower!   Wed Sep 08, 2010 3:19 pm

that gaming and RL are two different things. you can't make a game 100% realisitc

even BM team realized that

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