| The "Model/Skin" Pimpage/WIP Thread | |
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+14kgprodigalist HAL 9000 The Dude Inquisitor Doomlord someone3333 TheFurryCleric TheCaptain943 Evil Genius Emild00d TheNewCity katatonic717 Crash15 LambdaCore 21 Shotgunguy49 18 posters |
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TheCaptain943 I'm the Captain. End of story
Posts : 856 Age : 32 Location : Germany Join date : 2010-07-14
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 9:58 am | |
| - TheNewCity wrote:
- doomlord1992 wrote:
- TheNewCity wrote:
- Concepts: Me & Kapt'n
Mapping: Jenkins
Sound design & Coding: Jenkins & Kave
Modeling: SGG
Texturing: Doom
tbh you can add mapping as soon as all this school shit calms down. Point taken, especially if Jenkins doesn't come back. i didnt knew im doing concepts for caste but yeah, awesome! | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 10:39 am | |
| No, I mean the goddamn sub-forum moderators.
If I was doing concepts, then that would be a goddamn miracle.
Though this is a bit of a staff manifest. | |
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Shotgunguy49
Posts : 87 Age : 31 Location : United States, PA Join date : 2010-08-30
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 11:29 am | |
| - The Dude wrote:
- Nice model, but I'd leave that concept for the books. He looks too much like a Starship Trooper or a Hogan's Heroes character.
The helmet is a bodygroup, but I see what you mean. It might look better after the model is updated. I need to redo the entire model because most of it is badly done, especially on parts with texture stretching. - Sergeant Stacker wrote:
- It would be pretty cool if the conscript got headhacked
All 9 male citizen models will be made with Conscript bodies. | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 3:24 pm | |
| The headhack and conscript re-do sounds good, but even then I don't think the helmet will look too good on the model. It just seems so out of place, even for HL2 Beta's multitude of concepts. Maybe you could do a ski mask or a green beret, or even these kinds of gas masks: I'm talking about the bottom 4 characters, by the way. | |
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katatonic717 —————————————— I AM A NAZI |===| THE SHAME OF MANKIND ——————————————
Posts : 1507 Age : 124 Location : Aimlessly wandering the cybernetic void... Searching for a home... Join date : 2010-02-27
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 4:00 pm | |
| helmet looks PERFECT | |
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Shotgunguy49
Posts : 87 Age : 31 Location : United States, PA Join date : 2010-08-30
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 4:32 pm | |
| - The Dude wrote:
- ...or a green beret...
Only Captain Vance deserves a beret. | |
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katatonic717 —————————————— I AM A NAZI |===| THE SHAME OF MANKIND ——————————————
Posts : 1507 Age : 124 Location : Aimlessly wandering the cybernetic void... Searching for a home... Join date : 2010-02-27
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 4:36 pm | |
| - Shotgunguy49 wrote:
- The Dude wrote:
- ...or a green beret...
Only Captain Vance deserves a beret. THIS THAT AND THE OTHER THINGS | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 8:12 pm | |
| - Shotgunguy49 wrote:
- The Dude wrote:
- ...or a green beret...
Only Captain Vance deserves a beret. Fair enough; that makes sense. It's just that it breaks the flow of the game. Think about it; what other characters had army helmets like those in HL2 Beta? It would make more sense to just give them gas masks like everyone else already has. | |
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Shotgunguy49
Posts : 87 Age : 31 Location : United States, PA Join date : 2010-08-30
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 8:21 pm | |
| - The Dude wrote:
- Shotgunguy49 wrote:
- The Dude wrote:
- ...or a green beret...
Only Captain Vance deserves a beret. Fair enough; that makes sense. It's just that it breaks the flow of the game. Think about it; what other characters had army helmets like those in HL2 Beta? It would make more sense to just give them gas masks like everyone else already has. I was just going off the texture sheet that wasn't used. There's a couple other unused textures too, a bayonet and a canteen I think. | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Thu Sep 16, 2010 9:41 pm | |
| True but it was never really solidified. Even in the concept art the helmets look more like something from Doctor Who, so it'd be hard to fit in the concept seamlessly.
A knife, on the other hand, would actually make more sense. HL2 Beta already had kind of a cyberpunk/steampunk blend going on, so it'd make sense to have it on certain weapons. The fact that not a lot of military branches use them anymore for combat only help that element.
Canteens could also make sense and probably serve for some symbolism, since the Combine's draining the oceans and all. | |
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Shotgunguy49
Posts : 87 Age : 31 Location : United States, PA Join date : 2010-08-30
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Fri Sep 17, 2010 11:35 am | |
| - The Dude wrote:
- A knife, on the other hand, would actually make more sense. HL2 Beta already had kind of a cyberpunk/steampunk blend going on, so it'd make sense to have it on certain weapons. The fact that not a lot of military branches use them anymore for combat only help that element.
The bayonet would bee really easy to remake, but the problem of anims is going to make it unusable. There aren't any animations for weapon holdtypes with a stabbing gesture. I could make an animation for it, but I don't know how it will turn out. I'm not that good of an animator. | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Fri Sep 17, 2010 9:08 pm | |
| I'd be willing to learn but I already have enough on my plate to worry about. | |
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someone3333 Lieutenant Dick Sponge
Posts : 1015 Join date : 2009-10-17
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sat Sep 18, 2010 8:09 am | |
| I like the idea of a Male_07 Conscript, But make sure the Vance and Animal conscripts are in there too. | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sat Sep 18, 2010 11:46 am | |
| Maybe even port the wounded Conscript model with an empty canteen next to him to stir up some drama. | |
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Shotgunguy49
Posts : 87 Age : 31 Location : United States, PA Join date : 2010-08-30
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sat Sep 18, 2010 2:16 pm | |
| - The Dude wrote:
- Maybe even port the wounded Conscript model with an empty canteen next to him to stir up some drama.
But it's the same model... | |
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Sergeant Stacker
Posts : 631 Age : 124 Location : Kraken Base Join date : 2009-11-12
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sat Sep 18, 2010 3:00 pm | |
| - Shotgunguy49 wrote:
- The Dude wrote:
- Maybe even port the wounded Conscript model with an empty canteen next to him to stir up some drama.
But it's the same model... But it already has anims so no one has to create any new animations. | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sat Sep 18, 2010 4:02 pm | |
| Valve probably made separate models because they had a hard time coding. That's my guess, I'm just throwing ideas around. | |
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Shotgunguy49
Posts : 87 Age : 31 Location : United States, PA Join date : 2010-08-30
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sat Sep 18, 2010 8:33 pm | |
| - The Dude wrote:
- Valve probably made separate models because they had a hard time coding. That's my guess, I'm just throwing ideas around.
Sounds like something Gearbox would do... Anyone remember when there was a bunch of different Barney models with different anims on Blue Shift, even though they really only needed ONE with all the anims packed inside. | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sat Sep 18, 2010 9:52 pm | |
| Either the .mdls couldn't handle all of those SMDs or Valve's modelers have OCD and/or short-term memory loss because they only have a few anims and want it that way. If Episode 3 comes out and there are no new weapons, I'm going to kill someone. | |
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Sergeant Stacker
Posts : 631 Age : 124 Location : Kraken Base Join date : 2009-11-12
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sun Sep 19, 2010 12:05 am | |
| - The Dude wrote:
- If Episode 3 comes out
It isn't gonna happen for at least another 3 years | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sun Sep 19, 2010 4:22 pm | |
| I can wait | |
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Emild00d Internet Fungus
Posts : 613 Location : Not here Join date : 2010-07-27
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sun Sep 19, 2010 4:25 pm | |
| - The Dude wrote:
- I can wait
Fry's singing dog FTW | |
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The Dude The Sexiest Porn-man Since Ron Jeremy
Posts : 342 Age : 135 Location : Matrix Join date : 2009-09-28
| Subject: Re: The "Model/Skin" Pimpage/WIP Thread Sun Sep 19, 2010 4:27 pm | |
| Oh, and Shotgunguy, for the stabbing gesture you can just use MeleeAttack01; that animation already looks like a rifle-stabbing gesture. | |
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unI3ind
Posts : 45 Age : 32 Location : Russia Join date : 2010-08-21
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