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 C17 Arcade WiP (Crash-Override & Jenkins)

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Sven
Inquisitor Doomlord
Crash-Override
terminators cousin
LambdaCore 21
TheNewCity
katatonic717
TheCaptain943
Jenkins
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Jenkins

Jenkins


Posts : 789
Age : 36
Location : One of the moons of Omercron Percieye 8
Join date : 2010-05-09

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyThu Aug 12, 2010 11:48 pm

Alrighty well Crash and I have been working hard on this map for the last few days (Crash especially) and we thought it was time to share some progress Smile

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0000

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0001

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0002

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0003

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0005

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0006

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0007

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0008

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0009

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0010

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_crash0011

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0012

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0013

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0014

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0015

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0016

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0017

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0049

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0050

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash0051

Also i made a small GIF to show that some parts are destructible (nothing much but a single screenshot cant show much so i thought i would do an animated GIF)

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_crash

Still WiP and some materials and parts of the map still need fixing.. but this is progress and your input is appreciated Salute
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http://www.moddb.com/mods/toxisresiduum
TheCaptain943
I'm the Captain. End of story
TheCaptain943


Posts : 856
Age : 31
Location : Germany
Join date : 2010-07-14

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyFri Aug 13, 2010 2:57 am

FUCKING AWESOME. Man, I want your Mapping Skillz Salute
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http://steamcommunity.com/id/TheCaptain76561197997145833
katatonic717
—————————————— I AM A NAZI |===| THE SHAME OF MANKIND ——————————————
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Posts : 1507
Age : 123
Location : Aimlessly wandering the cybernetic void... Searching for a home...
Join date : 2010-02-27

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyFri Aug 13, 2010 5:36 am

I FUCKING C17 Arcade WiP (Crash-Override & Jenkins) Heart_thumb2 THIS MAP
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Jenkins

Jenkins


Posts : 789
Age : 36
Location : One of the moons of Omercron Percieye 8
Join date : 2010-05-09

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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyFri Aug 13, 2010 6:19 am

katatonic717 wrote:
I FUCKING C17 Arcade WiP (Crash-Override & Jenkins) Heart_thumb2 THIS MAP

Thanks lol its actually 2 maps now, we had to split it up because source was overloading from all the brushes.. literally not displaying whole buildings because there were too many brushes displayed at once lol...
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TheNewCity

TheNewCity


Posts : 3020
Location : IN HEEEEEEEELL
Join date : 2009-10-10

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyFri Aug 13, 2010 7:13 am

AAAAAAAAAAAAAA

THIS IS AMAZING

I NOW WANT BOTH OF YOUR AWESOME MAPPER BABIES

cheers
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LambdaCore 21
Drama Queen
LambdaCore 21


Posts : 1417
Age : 33
Location : Germany
Join date : 2009-09-26

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyFri Aug 13, 2010 10:05 am

well, i know what a crap VALVe's maps are.

and looking at what you have put together from many different nightmareish fucked up Leak maps and polished it to one (or two) maps is simply outstanding. Crash did an awesome job (HE FUCKING RETEXTURED EVERYTHING) and he was right. the neon-look of Asian arcade centers really came out in the compiled map!

words can't describe what you've managed, so i will just call it "the best New City map ever created"
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terminators cousin

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Posts : 655
Join date : 2010-06-29

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyFri Aug 13, 2010 11:57 am

LambdaCore 21 wrote:
well, i know what a crap VALVe's maps are.

and looking at what you have put together from many different nightmareish fucked up Leak maps and polished it to one (or two) maps is simply outstanding. Crash did an awesome job (HE FUCKING RETEXTURED EVERYTHING) and he was right. the neon-look of Asian arcade centers really came out in the compiled map!

words can't describe what you've managed, so i will just call it "the best New City map ever created"
Amen
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Crash-Override
State of the Badass-art
Crash-Override


Posts : 374
Age : 38
Location : The Lab
Join date : 2010-03-03

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyFri Aug 13, 2010 1:35 pm

honestly thought the lighting was gonna come out darker than that :/ and wtf, i've changed that skybox 4 mother F)"*£$)&$ times now to the dark nighttime 01 sky and either hammer (or jenkins, if it is you THEN I KEEEEEEEELL YOU) keeps changing it :/. But atleast the hackadeturned out nicely ^^, the machines took me ages to remake and streamline them (still need some tweaks)

thanks guys ^^;
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Jenkins

Jenkins


Posts : 789
Age : 36
Location : One of the moons of Omercron Percieye 8
Join date : 2010-05-09

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 2:46 pm

Alrighty so we've made some more changes and here they are;

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_night_crash0000

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_night_crash0001

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_night_crash0002

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_night_crash0003

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_night_crash0005

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_night_crash0006

C17 Arcade WiP (Crash-Override & Jenkins) C17_06_night_crash0007

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0008

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0009

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0010

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0011

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0012

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0013

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0014

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0018

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0019

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0020

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0021

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0022

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0023

C17 Arcade WiP (Crash-Override & Jenkins) C17_07_night_crash0024

I'm too tired to write a full synopsis of the changes, pictures are worth 1000s of words Smile
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Inquisitor Doomlord
Inquisitor of the Ordo Malleus
Inquisitor Doomlord


Posts : 4068
Age : 31
Location : On the battlefield.
Join date : 2009-09-26

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 2:52 pm

Fog looks very good but the city needs to be darker.
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Crash-Override
State of the Badass-art
Crash-Override


Posts : 374
Age : 38
Location : The Lab
Join date : 2010-03-03

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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 2:57 pm

working onit doom, beleive me...working onit lol
and don't that second picture with the bus and monitor in shot look OH SO RtB? Very Happy
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Inquisitor Doomlord
Inquisitor of the Ordo Malleus
Inquisitor Doomlord


Posts : 4068
Age : 31
Location : On the battlefield.
Join date : 2009-09-26

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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 2:58 pm

show me the referance pic and I'll tell you.
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Crash-Override
State of the Badass-art
Crash-Override


Posts : 374
Age : 38
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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 3:01 pm

there is no referance pic lol i was merely comenting to the atmosphere, its dark foggy grimey and the lights are whitewashed....looks like an RtB pictured to me
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Inquisitor Doomlord
Inquisitor of the Ordo Malleus
Inquisitor Doomlord


Posts : 4068
Age : 31
Location : On the battlefield.
Join date : 2009-09-26

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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 3:03 pm

I stopped seying city 17 the way valve did a long time ago.Maybe that's why I can't see the resemblance.
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TheNewCity

TheNewCity


Posts : 3020
Location : IN HEEEEEEEELL
Join date : 2009-10-10

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 3:22 pm

Awesome stuff!
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TheCaptain943
I'm the Captain. End of story
TheCaptain943


Posts : 856
Age : 31
Location : Germany
Join date : 2010-07-14

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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 4:06 pm

i am speechless...
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LambdaCore 21
Drama Queen
LambdaCore 21


Posts : 1417
Age : 33
Location : Germany
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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 4:38 pm

you guys improved the atmosphere 100%, very nice job! like Doom said, a bit more darker outside would be better

there is a building which has light in EVERY window, this is unrealistic and i think you will fix it anyway

Very good!
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Jenkins

Jenkins


Posts : 789
Age : 36
Location : One of the moons of Omercron Percieye 8
Join date : 2010-05-09

C17 Arcade WiP (Crash-Override & Jenkins) Empty
PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 4:58 pm

LambdaCore 21 wrote:
you guys improved the atmosphere 100%, very nice job! like Doom said, a bit more darker outside would be better

there is a building which has light in EVERY window, this is unrealistic and i think you will fix it anyway

Very good!

They aren't lights... thats a error in the VMT i think.. its supposed to be reflections... Neutral
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LambdaCore 21
Drama Queen
LambdaCore 21


Posts : 1417
Age : 33
Location : Germany
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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 5:08 pm

LOL Shocked
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Crash-Override
State of the Badass-art
Crash-Override


Posts : 374
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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptySun Aug 15, 2010 6:20 pm

.....maybe the combine aint heard of energy savers yet?????
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TheNewCity

TheNewCity


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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyMon Aug 16, 2010 3:12 am

"Those lights have been on for 20 years...


and they ain't never goin' off!"
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Inquisitor Doomlord
Inquisitor of the Ordo Malleus
Inquisitor Doomlord


Posts : 4068
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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyMon Aug 16, 2010 3:20 am

Crash-Override wrote:
.....maybe the combine aint heard of energy savers yet?????

Or they are making batteries out of humans... oh wait wrong universe.
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TheNewCity

TheNewCity


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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyMon Aug 16, 2010 3:23 am

Yep, here it's Vorts.

"Those Vorts have been on for 20 years...

and they ain't never going out!"
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Inquisitor Doomlord
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Inquisitor Doomlord


Posts : 4068
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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyMon Aug 16, 2010 3:27 am

True. True.
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TheNewCity

TheNewCity


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PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   C17 Arcade WiP (Crash-Override & Jenkins) EmptyMon Aug 16, 2010 3:28 am

Can't wait to see the final product.
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