| C17 Arcade WiP (Crash-Override & Jenkins) | |
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+9Sven Inquisitor Doomlord Crash-Override terminators cousin LambdaCore 21 TheNewCity katatonic717 TheCaptain943 Jenkins 13 posters |
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Jenkins
Posts : 789 Age : 36 Location : One of the moons of Omercron Percieye 8 Join date : 2010-05-09
| Subject: C17 Arcade WiP (Crash-Override & Jenkins) Thu Aug 12, 2010 11:48 pm | |
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TheCaptain943 I'm the Captain. End of story
Posts : 856 Age : 31 Location : Germany Join date : 2010-07-14
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Fri Aug 13, 2010 2:57 am | |
| FUCKING AWESOME. Man, I want your Mapping Skillz | |
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katatonic717 —————————————— I AM A NAZI |===| THE SHAME OF MANKIND ——————————————
Posts : 1507 Age : 123 Location : Aimlessly wandering the cybernetic void... Searching for a home... Join date : 2010-02-27
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Fri Aug 13, 2010 5:36 am | |
| I FUCKING THIS MAP | |
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Jenkins
Posts : 789 Age : 36 Location : One of the moons of Omercron Percieye 8 Join date : 2010-05-09
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Fri Aug 13, 2010 6:19 am | |
| - katatonic717 wrote:
- I FUCKING THIS MAP
Thanks lol its actually 2 maps now, we had to split it up because source was overloading from all the brushes.. literally not displaying whole buildings because there were too many brushes displayed at once lol... | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Fri Aug 13, 2010 7:13 am | |
| AAAAAAAAAAAAAA THIS IS AMAZING I NOW WANT BOTH OF YOUR AWESOME MAPPER BABIES | |
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LambdaCore 21 Drama Queen
Posts : 1417 Age : 33 Location : Germany Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Fri Aug 13, 2010 10:05 am | |
| well, i know what a crap VALVe's maps are.
and looking at what you have put together from many different nightmareish fucked up Leak maps and polished it to one (or two) maps is simply outstanding. Crash did an awesome job (HE FUCKING RETEXTURED EVERYTHING) and he was right. the neon-look of Asian arcade centers really came out in the compiled map!
words can't describe what you've managed, so i will just call it "the best New City map ever created" | |
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terminators cousin
Posts : 655 Join date : 2010-06-29
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Fri Aug 13, 2010 11:57 am | |
| - LambdaCore 21 wrote:
- well, i know what a crap VALVe's maps are.
and looking at what you have put together from many different nightmareish fucked up Leak maps and polished it to one (or two) maps is simply outstanding. Crash did an awesome job (HE FUCKING RETEXTURED EVERYTHING) and he was right. the neon-look of Asian arcade centers really came out in the compiled map!
words can't describe what you've managed, so i will just call it "the best New City map ever created" Amen | |
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Crash-Override State of the Badass-art
Posts : 374 Age : 38 Location : The Lab Join date : 2010-03-03
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Fri Aug 13, 2010 1:35 pm | |
| honestly thought the lighting was gonna come out darker than that :/ and wtf, i've changed that skybox 4 mother F)"*£$)&$ times now to the dark nighttime 01 sky and either hammer (or jenkins, if it is you THEN I KEEEEEEEELL YOU) keeps changing it :/. But atleast the hackadeturned out nicely ^^, the machines took me ages to remake and streamline them (still need some tweaks)
thanks guys ^^; | |
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Jenkins
Posts : 789 Age : 36 Location : One of the moons of Omercron Percieye 8 Join date : 2010-05-09
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 2:46 pm | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 2:52 pm | |
| Fog looks very good but the city needs to be darker. | |
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Crash-Override State of the Badass-art
Posts : 374 Age : 38 Location : The Lab Join date : 2010-03-03
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 2:57 pm | |
| working onit doom, beleive me...working onit lol and don't that second picture with the bus and monitor in shot look OH SO RtB? | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 2:58 pm | |
| show me the referance pic and I'll tell you. | |
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Crash-Override State of the Badass-art
Posts : 374 Age : 38 Location : The Lab Join date : 2010-03-03
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 3:01 pm | |
| there is no referance pic lol i was merely comenting to the atmosphere, its dark foggy grimey and the lights are whitewashed....looks like an RtB pictured to me | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 3:03 pm | |
| I stopped seying city 17 the way valve did a long time ago.Maybe that's why I can't see the resemblance. | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 3:22 pm | |
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TheCaptain943 I'm the Captain. End of story
Posts : 856 Age : 31 Location : Germany Join date : 2010-07-14
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 4:06 pm | |
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LambdaCore 21 Drama Queen
Posts : 1417 Age : 33 Location : Germany Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 4:38 pm | |
| you guys improved the atmosphere 100%, very nice job! like Doom said, a bit more darker outside would be better there is a building which has light in EVERY window, this is unrealistic and i think you will fix it anyway | |
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Jenkins
Posts : 789 Age : 36 Location : One of the moons of Omercron Percieye 8 Join date : 2010-05-09
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LambdaCore 21 Drama Queen
Posts : 1417 Age : 33 Location : Germany Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 5:08 pm | |
| LOL | |
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Crash-Override State of the Badass-art
Posts : 374 Age : 38 Location : The Lab Join date : 2010-03-03
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Sun Aug 15, 2010 6:20 pm | |
| .....maybe the combine aint heard of energy savers yet????? | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 3:12 am | |
| "Those lights have been on for 20 years...
and they ain't never goin' off!" | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 3:20 am | |
| - Crash-Override wrote:
- .....maybe the combine aint heard of energy savers yet?????
Or they are making batteries out of humans... oh wait wrong universe. | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 3:23 am | |
| Yep, here it's Vorts.
"Those Vorts have been on for 20 years...
and they ain't never going out!" | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 3:27 am | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 3:28 am | |
| Can't wait to see the final product. | |
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| C17 Arcade WiP (Crash-Override & Jenkins) | |
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