| C17 Arcade WiP (Crash-Override & Jenkins) | |
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+9Sven Inquisitor Doomlord Crash-Override terminators cousin LambdaCore 21 TheNewCity katatonic717 TheCaptain943 Jenkins 13 posters |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 3:32 am | |
| I imagine it will be delightfuly AWSM | |
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TheCaptain943 I'm the Captain. End of story
Posts : 856 Age : 31 Location : Germany Join date : 2010-07-14
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 3:57 am | |
| NEED A VORTI-CHAMBER HERE! | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 3:58 am | |
| Btw, will you guys be doing Industrial? | |
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Sven
Posts : 483 Age : 31 Location : Hibernation Join date : 2009-09-30
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 5:36 am | |
| - Jenkins wrote:
- LambdaCore 21 wrote:
- you guys improved the atmosphere 100%, very nice job! like Doom said, a bit more darker outside would be better
there is a building which has light in EVERY window, this is unrealistic and i think you will fix it anyway
They aren't lights... thats a error in the VMT i think.. its supposed to be reflections... lol. Well, I like it. | |
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TheFurryCleric AGNMI Furry
Posts : 2162 Location : At the HQ of the operation. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 5:39 am | |
| Awesome work so far | |
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Crash-Override State of the Badass-art
Posts : 374 Age : 38 Location : The Lab Join date : 2010-03-03
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 8:39 am | |
| lol was never afan of the vorti-chambers (prefer just to make themslaves like in retail, sweeping shit.
BUT......A) yes we will be making the industrial sector (that has now become c17_03), and B) I shall be putting vorts in the factories shooting turbines and such like they are in elis place, chambers dont look good but a row of vorts at gun point being forced todo the same thing is pretty good in my book.
so far it goes:
01 (outside trainstation) 02 (office block area) 03 (industrial sector) 04 (construction site) 05 (consul tv area) 06 (entrance to hackade and outside inner wall) 07 (inside hackade and old radio station tower) 08 (kleiners lab)
After these maps shall come the old undermaps. We are also gonna be working on a train/bus ride into city 17 (had a word with jenkins and we wanted to have freeman get on a train, exit it JUST outside city 17 in the big outter walls then inside and up some roads via bus ^^ (if you live in england you'd realise that this just has to be done.....public transport FTW! (but also crap..)
if ANYONE has any idea of stuff they'ed like to see slapped in then say nao!
Crash | |
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TheCaptain943 I'm the Captain. End of story
Posts : 856 Age : 31 Location : Germany Join date : 2010-07-14
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 8:51 am | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 9:06 am | |
| - Crash-Override wrote:
- lol was never afan of the vorti-chambers (prefer just to make themslaves like in retail, sweeping shit.
BUT......A) yes we will be making the industrial sector (that has now become c17_03), and B) I shall be putting vorts in the factories shooting turbines and such like they are in elis place, chambers dont look good but a row of vorts at gun point being forced todo the same thing is pretty good in my book.
so far it goes:
01 (outside trainstation) 02 (office block area) 03 (industrial sector) 04 (construction site) 05 (consul tv area) 06 (entrance to hackade and outside inner wall) 07 (inside hackade and old radio station tower) 08 (kleiners lab)
After these maps shall come the old undermaps. We are also gonna be working on a train/bus ride into city 17 (had a word with jenkins and we wanted to have freeman get on a train, exit it JUST outside city 17 in the big outter walls then inside and up some roads via bus ^^ (if you live in england you'd realise that this just has to be done.....public transport FTW! (but also crap..)
if ANYONE has any idea of stuff they'ed like to see slapped in then say nao!
Crash i have tons of ideas but i'll live you two to work by your concepts. | |
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katatonic717 —————————————— I AM A NAZI |===| THE SHAME OF MANKIND ——————————————
Posts : 1507 Age : 123 Location : Aimlessly wandering the cybernetic void... Searching for a home... Join date : 2010-02-27
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 4:51 pm | |
| - TheCaptain943 wrote:
- Vortichambers!
VORTICHAMBERS! | |
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Crash-Override State of the Badass-art
Posts : 374 Age : 38 Location : The Lab Join date : 2010-03-03
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 8:08 pm | |
| ......ok im hereing peeps want the vorti chambers..... ive given some thought....and if there is a way to make them look depressed, and have them place a hand on the glass while freeman walks past asif to say "Please help me" then ill put them in.....but without that little bit of emotion i dont think in my head it works.... | |
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Jenkins
Posts : 789 Age : 36 Location : One of the moons of Omercron Percieye 8 Join date : 2010-05-09
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 9:08 pm | |
| - TheNewCity wrote:
- Btw, will you guys be doing Industrial?
Yep - Sven wrote:
- Well, I like it.
Lol i did too, just at certain angles it looked kinda fake like Lambda said :/ - TheFurryCleric wrote:
- Awesome work so far
Thanks Yoshi - TheCaptain943 wrote:
- Vortichambers!
lol | |
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TheCaptain943 I'm the Captain. End of story
Posts : 856 Age : 31 Location : Germany Join date : 2010-07-14
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Mon Aug 16, 2010 9:28 pm | |
| oh gawd; its Vorti-Cell of course my fault | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 12:41 am | |
| When did Yoshi pop up here? | |
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Jenkins
Posts : 789 Age : 36 Location : One of the moons of Omercron Percieye 8 Join date : 2010-05-09
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 3:14 am | |
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Jenkins
Posts : 789 Age : 36 Location : One of the moons of Omercron Percieye 8 Join date : 2010-05-09
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 3:59 am | |
| alright fuck off with the spam in this thread lol | |
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TheFurryCleric AGNMI Furry
Posts : 2162 Location : At the HQ of the operation. Join date : 2009-09-26
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 6:01 am | |
| Ya know when you combine it it actually becomes Joshi | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 6:13 am | |
| Or Yosh | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 6:16 am | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 6:22 am | |
| Let's stop the offtopic before Jenkins comes.
Any new updates to post or is it almost done? | |
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 6:24 am | |
| From what hart told me yesterday they aint done yet.But they are working hard | |
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TheNewCity
Posts : 3020 Location : IN HEEEEEEEELL Join date : 2009-10-10
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Crash-Override State of the Badass-art
Posts : 374 Age : 38 Location : The Lab Join date : 2010-03-03
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 7:19 am | |
| Well im at a quandry atm...im thinking of starting kraken....(as freeman was ment to be ported there when he gets to kleiners, in the same vain as retail) so.....teleport room for kraken i spose?
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Inquisitor Doomlord Inquisitor of the Ordo Malleus
Posts : 4068 Age : 31 Location : On the battlefield. Join date : 2009-09-26
| Subject: Re: C17 Arcade WiP (Crash-Override & Jenkins) Tue Aug 17, 2010 7:21 am | |
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